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Software development · Inventory

GameStock Assistant

A conversational inventory-management demo combining a web interface with a C# ASP.NET Core API and object-oriented programming concepts.

RoleFront-end · C# / ASP.NET Core
Year2026
TypeSoftware development · Inventory
GameStock Assistant
Overview

GameStock Assistant is a development project built around a game-store inventory scenario. It combines a conversational front-end demo with a C# ASP.NET Core API for local integration, using the project to practice product management flows and object-oriented programming concepts.

01

The challenge

The goal was not to create a commercial storefront, but to turn programming concepts into a small system with understandable product behavior: registering games, defining prices and platforms, controlling quantities and calculating inventory value.

02

The approach

The project separates the front-end experience from the C#/.NET logic and uses classes, objects, constructors, methods, encapsulation and lists to model the inventory. The online demo makes the interaction easier to explore without requiring a local environment.

03

What it shows

This case represents a different side of my portfolio: not only how an interface looks, but how data, state and software logic can be organized behind an interactive product experience.

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